Modern
Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.
Played | 1 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 15 days ago |
Visibility | Public |
HP Range60 - 90 (Avg: 75)
AC15
XP700
Description
Giant Spiders are massive arachnids that lurk in dark forests and caves, using their venomous fangs to incapacitate prey. They weave intricate webs to trap unsuspecting adventurers and creatures alike.
Details
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 60 - 90 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Piercing |
Damage Immunities | Poison |
Condition Immunities | Prone, Poisoned |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage. The target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute.
Web (Recharge 5-6)
The spider shoots a mass of webbing at a creature it can see within 30 feet. The target must succeed on a DC 14 Dexterity saving throw or be restrained. A restrained target can use its action to make a Strength check against the DC to free itself.