S.T.A.L.K.E.R. - Zone of the Chernobyl world illustration - Post-Apocalyptic theme
Post-Apocalyptic

S.T.A.L.K.E.R. - Zone of the Chernobyl

I
Ivanxd23

Zone of Alienation, is a haunting, desolate wasteland that surrounds the Chernobyl Nuclear Power.


Author's Note: Inspired by the first game of stalker, Stalker shadow of chernobyl, i tried to create the whole zone by hand with fan made npc's with a few cannon ones. Its still under the construction, but feel free to give me feedback or edit it anyway you want. Have fun :) Be carefull tho, its NSFW with vulgar language ...
Played46 times
Cloned1 times
Created
220 days ago
Last Updated
3 days ago
VisibilityPublic
The conflict road
The conflict road
Area
Details
Size0
TypePath
Coordinates(-2133, -2925) to (-1683, -2237)
Description

The Conflict Road is the well-trodden yet perilous route connecting the 100 Rads Bar to the fortified ruins of the Army Warehouses. Carved through industrial wreckage and overgrown terrain, this road is a bloodstained artery of the Zone, where factions clash, mutants prowl, and greed thrives. The journey starts in the relative safety of the Bar’s outskirts, where traders, mercenaries, and rookie stalkers mingle in a chaotic mix of deals and desperation. But once past the dilapidated checkpoints and out of Duty’s supposed protection, the true nature of the Zone shows its teeth. Stretching through rusting factories, crumbling rail yards, and radiation-tainted thickets, the Conflict Road is more battleground than pathway. Anomalies lurk in the shadows—crackling whirlwinds of electric death, shimmering air pockets that twist bone and steel alike, and the occasional corrosive mist that turns skin to pulp.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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