SW5e : Clone Wars world illustration - Science Fiction theme
Science Fiction

SW5e : Clone Wars

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Corkus3

SW5e Based Rules set in Clone Wars. Political intrigue and Sith manipulation threaten the galaxy.

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115 days ago
Last Updated
70 days ago
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Dathomir Witch
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Dathomir Witch

Witches of Dathomir, known as Dathomirians, Dathomiri, or the Daughters of Allya in honor of the wayward Jedi Knight Allya, were a clan-based warrior society native to the planet Dathomir. The Witches of Dathomir were born from the Jedi Allya, who was banished to the planet around 600 BBY, and who they regarded as their ancestor. By the time of the Galactic Empire, Allya's descendants had divided into female-dominated clans that were named after regional landmarks. Each clan had rules.

Yodarian
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Yodarian

The Yodarians are a wise and ancient race known for their small stature, green skin, and large expressive eyes. They possess a deep connection to the Force, granting them innate abilities in telepathy and precognition, and are revered for their wisdom and mastery of martial arts.

Mandalorian
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Mandalorian

Mandalorians—known in Mando'a as the Mando'ade ("Children of Mandalore") — were a clan-based culture composed of members from multiple species and bound by a common creed, language, and code. Known primarily as highly-effective mercenaries and bounty hunters, Mandalorians have at various points in galactic history played a major role as legendary warriors and conquerors.

Hutt
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Hutt

Hutts were a sentient species of large gastropods with short arms, wide cavernous mouths and huge eyes, who controlled a large space empire in Hutt Space. The species was said to originally hail from the planet Varl, but no planet by that name appeared on any Imperial star charts. Their adopted homeworld was Nal Hutta. Members of this species were often stereotyped as crime lords.

Terentatek
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Terentatek

The Terentatek is a hulking, fearsome creature with thick, leathery hides, long tusks, and razor-sharp claws, resembling a monstrous blend of a rancor and a spined reptilian predator. Native to dark side nexus worlds, these cunning hunters possess a natural resistance to the Force, making them formidable foes against Jedi, often dwelling in dark caves or ancient Sith temples, guarding relics and feeding off residual dark energy.

Tuk'ata
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Tuk'ata

The Tuk'ata are a species of sentient, insectoid humanoids from the planet Tatooine. They are known for their resilience and ability to survive in the harsh desert environment. Tuk'ata have chitinous exoskeletons, large multifaceted eyes, and are typically around 6 feet tall. Their society is tribal, with a focus on communal survival and respect for the elders. They are known to be skilled scavengers and are often found near moisture farms, trading salvaged goods for water and other necessities. Though not inherently aggressive, they are fiercely protective of their territory and resources.

Sithborn
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Sithborn

The Sithborn are a unique hybrid race, born of a pure-blood Sith Lord and a Republic human. They possess the innate dark side abilities of their Sith lineage, granting them enhanced strength, agility, and a natural affinity for manipulation and deception, while also retaining the resilience and adaptability of their human heritage.

Teedos
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Teedos

Teedos are diminutive, rodent-like creatures characterized by their large, expressive eyes and a knack for scavenging. Clad in primitive, patchwork clothing, they travel in small, tight-knit groups, expertly navigating the remnants of wrecked ships and vehicles to find valuable scraps and treasures.

Crolute
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Crolute

Crolutes are large, amphibious humanoids with thick, rubbery skin that varies in shades of green, blue, or grey, often mottled or warty. Native to the humid environments of Crul, they are known for their physical resilience, long lifespans, and reclusive nature, often becoming traders, junkers, or gang enforcers due to their imposing stature and cunning.

Ugnaught
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Ugnaught

Ugnaughts are small, stout humanoids known for their industrious nature and exceptional skills in engineering and mechanics. With a natural affinity for technology, they often serve as skilled laborers or inventors, utilizing their keen intellect and dexterous hands to create and repair complex devices, while their resilient spirit allows them to thrive in harsh environments.

Kaleesh
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Kaleesh

The Kaleesh are a tall, warlike species from the volcanic world of Kalee. With ochre skin, elongated skulls, and digitigrade legs, they are fierce and resilient warriors. Their culture is rooted in ancestral worship and honor in battle, guided by reverence for the war god Krosis. Each Kaleesh wears a handcrafted mask symbolizing personal victories and spiritual identity, reflecting their deep warrior ethos and the harsh legacy of their homeworld.

Dathomirian Zabrak
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Dathomirian Zabrak

The Dathomirian Zabrak are a hybrid species born from the intermingling of Zabrak settlers and the native Dathomirians, particularly the mystical Nightsisters. Physically imposing and culturally rich, they embody a blend of strength and dark side magic, often navigating a world of survival and vengeance on the crimson-hued planet of Dathomir.

Zabrak
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Zabrak

Zabraks are a strong-willed, near-human species known for their distinctive horns, facial tattoos, and second heart. They are determined and confident, with a strong sense of self-assuredness and pride in their individual and collective experiences. Zabraks come in various skin colors such as brown, red, orange, and yellow, and their facial tattoos carry cultural significance. They are known for their resilience, with the ability to stay alive after being reduced to 0 hit points once per rest, a

Weequays
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Weequays

Weequays are humanoid beings with tough, leathery skin in shades of brown, gray, red, or yellow, with lipless faces and frills along their jowls. Native to the desert planet Sriluur, they communicate primarily through pheromones, making speech a secondary form of communication. Their culture values clan survival over individual identity, and they are often seen as ruthless. Weequays are skilled in melee combat, have tough skin that resists blasterfire, and can withstand extreme heat. They are tr

Twi'leks
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Twi'leks

Twi'leks are a slender, humanoid species with a wide variety of skin colors, ranging from blue to red, and distinctive long head-tails called lekku. Native to the harsh desert world of Ryloth, they are omnivores with multiple stomachs, allowing them to eat almost anything. Twi'lek society often views females as prized slaves due to their beauty, with many Twi'leks living as entertainers or escaping to a life of crime. They are graceful and charismatic, excelling in persuasion, deception, and per

Tusken
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Tusken

Tusken Raiders, or Sand People, are a tribal race from the harsh deserts of Tatooine. Characterized by their full-body wrappings, goggles, and mouth filters, their true appearance is rarely seen. Tuskens are skilled warriors and hunters, fiercely protective of their water sources. Their society is divided into clans with males as hunters and females maintaining the camp. They value their bond with gaderffii weapons and Bantha mounts. Known for their fearsome nature, Tuskens are territorial, xeno

Trandoshan
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Trandoshan

Trandoshans are large, reptilian bipeds with scaly skin in shades of green, yellow, brown, orange, or red. Known for their regenerative abilities, sharp claws, and powerful darkvision, they are natural hunters. Their culture centers on the Scorekeeper, a deity who rewards successful hunts with Jagannath points. Many become bounty hunters or mercenaries. They speak the harsh Dosh language and bear fierce, distinctive names reflecting their warrior spirit.

Togruta
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Togruta

Togruta are a unique race with skin tones ranging from blue to red and adorned with white stripes. They possess two montrals and three to four head-tails, which enhance their ability to sense vibrations in their environment. Known for their strong sense of community, Togruta thrive in the scrublands of their homeworld, Shili, where they band together to hunt and protect against predators. With a natural proficiency in survival and a rich, ornate language, Togruta embody unity and resilience.

Sith Pureblood
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Sith Pureblood

Sith Purebloods are a proud and violent humanoid race from the planet Korriban, characterized by their black or red skin, expressive tentacle facial appendages, and predatory gaze. They are known for their strong connection to the Force, a rigid caste-based society, and a culture that embraces war as a natural aspect of life, often leading to a xenophobic worldview.

Rodian
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Rodian

Rodians are green-skinned humanoids from Rodia, known for their large infrared-sensitive eyes, tapir-like snouts, and vibration-detecting antennae. Their keen senses support their origins as nocturnal hunters in a predator-filled jungle. Rodian culture revolves around violence and survival—hunting is a core tradition, evolving from predator defense to intertribal warfare and gladiatorial contests. Most are lean and wiry, though some wealthy Rodians grow complacent and obese.

Nautolan
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Nautolan

Nautolans are amphibious beings from Glee Anselm, with vibrant blue to purple skin and head tentacles that sense chemicals. Born as tadpoles, they develop into resilient humanoids with a bony endoskeleton and dense cartilage. They breathe underwater and on land, value community and lifelong partnerships, and are guided by a Council of Elders. Nautolan society promotes gender equality and strong family bonds.

Kel Dor
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Kel Dor

Kel Dors are short, orange- to red-skinned beings from Dorin, known for wearing rebreathers and goggles to survive off-world. Standing around 4'6" and 80 lbs, they have heightened reflexes due to extrasensory organs. They resist necrotic damage and can survive briefly in vacuum. Naturally lawful and wise, they communicate telepathically at short range and speak Galactic Basic and Kel Dor. They're effectively blind without their goggles.

Jawa
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Jawa

Jawas are diminutive scavengers from the deserts of Tatooine, easily recognized by their black skin, glowing yellow eyes, and traditional brown hooded robes. With a natural aptitude for mechanics and a penchant for thievery, they thrive in communal societies, tirelessly searching for scrap and trading with other beings. Their unique language, Jawaese, is a rapid, complex blend of sounds and scents, while their culture revolves around the belief that every item has potential value to someone else

Ithorian
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Ithorian

Ithorians are peaceful, nature-loving beings from the lush world of Ithor. Known for their curved necks, dual mouths, and glossy skin in browns, greens, or reds, they live in floating cities called herdships and worship the “Mother Jungle.” Devout environmentalists, they possess a powerful sonic scream and deep respect for all life, reflecting their pacifist and herbivorous nature.

Human
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Human

Humans are a versatile and resilient species originating from Coruscant, characterized by their diverse skin tones, hair colors, and eye colors. They are bipedal beings with opposable thumbs, allowing for fine manipulation, and they can be found across the galaxy in various roles, from politicians to bounty hunters. Known for their stubbornness, humans can inspire others to push through challenges, and they possess a unique adaptability that grants them proficiency in various skills and tools.

Gungan
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Gungan

Gungans are tall, amphibious beings with flexible cartilaginous skeletons, known for their vibrant skin colors of blue, brown, or green, and light-colored eyes. They possess unique traits such as extendable tongues, long fin-like ears, and partially retractable eyestalks, allowing them to thrive both underwater and on land. They are generally peaceful and generous, but they uphold strict laws and can be harsh in their punishments for crime, making their society complex and sometimes unforgiving.

Gamorrean
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Gamorrean

Gamorreans are squat, porcine humanoids with a variety of skin colors including black, brown, green, pink, and yellow, often adorned with tusks and horns. They are organized into clans led by a male warlord and his powerful wife, with a culture that values strength and chaos, and they possess unique traits such as enhanced toughness, proficiency with specific weaponry, and a distinctive language characterized by grunts and pictographs.

Ewok
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Ewok

Ewoks are small, furry humanoid mammals from the forest moon of Endor, averaging about 3 feet in height. They possess acute senses, particularly smell, and are known for their resourcefulness, crafting crude weapons and musical instruments for their vibrant celebrations. With a natural affinity for climbing and hiding in their forest homes, Ewoks are dexterous and resilient, often living in tree villages connected by rope bridges.

Duros
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Duros

Duros are humanoids with smooth blue-green skin, large red eyes, and long thin noseless faces. They are known for their affinity for space travel, living in orbital cities above their polluted homeworld, Duro, and are renowned storytellers with strong memories. Duros have a unique biology, laying eggs and caring for their offspring from birth, and they participate in a corporate-driven government system.

Class V Droid
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Class V Droid

Class V Droids are humanoid automatons by Cybot Galactica, 5–7 feet tall, ~260 lbs, with a polished metal look. Built for menial tasks, they are quiet, focused, and highly efficient. They’re resistant to necrotic, poison, and psychic damage, require maintenance instead of sleep, and have a powerful build, making them ideal laborers or support units in any adventuring party.

Droid, Class IV
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Droid, Class IV

Class IV droids are humanoid constructs designed for military and security purposes, typically standing between 5 and 7 feet tall and weighing around 150 lbs. They possess a variable color scheme and are equipped with advanced combat capabilities, including proficiency with light and medium armor and a selection of blasters or vibroweapons. Class IV droids are resistant to necrotic, poison, and psychic damage, but vulnerable to ion damage, and they require maintenance instead of sleep.

Class III Droid
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Class III Droid

Class III Droids are humanoid automatons built by Cybot Galactica and others, standing ~6 feet tall with a polished metal look. Known for their slow gait and talkative nature, they’re designed for human interaction. They’re resistant to necrotic, poison, and psychic damage, immune to poison and disease, but vulnerable to ion damage. They don't age, don’t sleep, require maintenance, and have internal repair systems.

Class II Droid
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Class II Droid

Class II Droids are function-oriented, created for engineering and technical tasks. Standing between 2 to 4 feet tall, they possess retractable arms and integrated tools, communicating primarily in Binary. With ability to integrate armor into their chassis and internal repair mechanisms, they are resilient to various forms of damage but vulnerable to ion attacks. Class II Droids do not age, require maintenance instead of sleep, and are proficient in a specialist's kit of their choice.

Class I Droid
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Class I Droid

Class I Droids are humanoid-shaped, typically standing between 5 and 6 feet tall and weighing around 170 lbs. They are for tasks in the mathematical, medical, or physical sciences, often exhibiting a polished metallic appearance. With unique traits, including resistance to necrotic, poison, and psychic damage, droids do not age and require maintenance instead of sleep. They possess advanced knowledge protocols, perform rapid self-repair, making them valuable companions in any adventuring party.

Devaronian
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Devaronian

Devaronians are a bipedal mammalian species from the dense jungles of Devaron, characterized by their red, pink, brown, or white skin, long pointed ears, and distinctive horns or horn spots. With a unique biology that includes silver-based blood and two livers, they are highly resistant to poison, and their society is marked by wandering males and stationary females, leading to a culture of exploration and familial support.

Chiss
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Chiss

The Chiss are a near-human race characterized by their striking blue skin, glowing red eyes, and jet black hair. Originating from the planet Csilla, they are known for their highly structured society governed by four ruling families, and their tactical, politically minded nature. Chiss possess superior darkvision, proficiency with light and medium armor, and a unique language called Cheunh, which is complex and difficult for outsiders to learn.

Cerean
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Cerean

Cereans are a thoughtful and introspective race known for their light-toned skin, yellow eyes, and distinctive cone-like skulls that house complex binary brains. Standing between 5'8" and 7' tall, they possess a calm demeanor and a strong affinity for nature, often living in isolation on their homeworld of Cerea, where they engage in meditation and utilize kasha crystals to enhance their focus.

Cathar
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Cathar

The Cathar are a feline humanoid race known for their golden to yellow-brown fur adorned with dark stripes, thick manes, and retractable claws. Originating from the lush, tree-dwelling cities of their homeworld, they are agile warriors with rapid healing abilities, living in clan-based societies that honor their heroes through grand celebrations and rituals like the 'Blood Hunt.' With a strong connection to their culture and a unique language, Cathar embody both strength and grace.

Bothan
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Bothan

Bothans are diminutive, furry humanoids from the planet Bothawui, characterized by their mood-sensitive fur that ripples with their emotions. With a culture steeped in political maneuvering and a philosophy that prioritizes personal advancement, Bothans are often seen as untrustworthy, yet they possess a keen intellect and agility, making them adept at stealth and deception.

Bith
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Bith

Bith are craniopods with pale pink, yellow, or green skin, large heads, and lidless black eyes. They possess acute senses of smell and hearing, with a unique biology that includes a single lung and skin-based respiration. Their society is ancient and highly regimented. Bith have a natural inclination towards intelligence and dexterity, making them skilled musicians and programmers, but they are vulnerable to sonic attacks due to their sensitive hearing.

Force-born Clone Hybrid
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Force-born Clone Hybrid

The Force-born Clone Hybrid is a unique race resulting from the fusion of Yoda's Species DNA with that of a human and the dark legacy of Darth Maul. These beings possess a small stature, enhanced agility, and a natural affinity for the Force, alongside a striking appearance marked by green skin, elongated ears, and faint Sith-like markings, making them both formidable and enigmatic in nature.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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