
18+ ONLY sandbox, along the sword coast. craft your own adventure from this foundation.
Played | 0 times |
Cloned | 0 times |
Created | 143 days ago |
Last Updated | 73 days ago |
Visibility | Public |

Description
Doppelgangers are cunning shapeshifters that can mimic the appearance of any humanoid they encounter. They use their abilities to deceive and manipulate others, often leading their victims into traps or dangerous situations.
Size | Medium |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Common, |
Armor Class | 15 |
HP Range | 52 - 80 (Avg: 66) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | Charmed |
Multiattack.
The doppelganger makes two melee attacks.
Read Thoughts.
The doppelganger magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
Surprise Attack.
If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.