The Witcher Continent world illustration - Fantasy theme
Fantasy

The Witcher Continent

S
Steffany686

The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?


Author's Note: If you start as a Witcher, be sure to equip armor, swords, and a medallion from your school at the beginning of the campaign.
Played39 times
Cloned13 times
Created
180 days ago
Last Updated
1 days ago
VisibilityPublic
Slyzard
CR 12Large Monstrosity
Slyzard
HP Range150 - 180 (Avg: 165)
AC18
XP8000

Description

Slyzards are fearsome beasts often misidentified as wyverns or forktails. These aggressive predators possess a unique combination of fiery breath and sonic blasts, making them particularly dangerous in combat. With a keenly insatiable appetite for destruction, they dominate the battlefield by attacking aerially and on the ground, utilizing their venomous spiked tails for close-quarter assaults. Any adventurer who confuses a slyzard for a wyvern may quickly find themselves charred to a crisp or the victim of a vicious aerial bombardment.

Details
SizeLarge
TypeMonstrosity
CR12
XP8000
LanguagesUnderstands Draconic but cannot speak.
Defenses
Armor Class18
HP Range150 - 180 (Avg: 165)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dive Bomb

The slyzard flies up to 60 feet and then dives down, making a melee attack against a creature on the ground. If it hits, the attack deals an extra 10 (3d6) bludgeoning damage.

Fiery Breath

The slyzard exhales a stream of fire in a 30-foot cone. Each creature in that area must make a Dexterity saving throw, taking 40 (11d6) fire damage on a failed save, or half as much damage on a successful one.

Sonic Blast

The slyzard emits a deafening roar in a 15-foot radius. Each creature must make a Constitution saving throw or take 25 (6d6) thunder damage and be knocked prone. On a successful save, the creature takes half damage and is not knocked prone.

Venomous Tail Strike

The slyzard makes a melee attack with its tail. On a hit, the target takes 15 (2d10 + 4) piercing damage and must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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