The Witcher Continent world illustration - Fantasy theme
Fantasy

The Witcher Continent

S
Steffany686

The continent with the Northern Kingdoms and Nilfgaard Empire. Witchers, are they friend or foe?


Author's Note: If you start as a Witcher, be sure to equip armor, swords, and a medallion from your school at the beginning of the campaign.
Played28 times
Cloned10 times
Created
85 days ago
Last Updated
69 days ago
VisibilityPublic
Slyzard
CR 12Large Monstrosity
Slyzard
HP Range150 - 180 (Avg: 165)
AC18
XP8000

Description

Slyzards are fearsome beasts often misidentified as wyverns or forktails. These aggressive predators possess a unique combination of fiery breath and sonic blasts, making them particularly dangerous in combat. With a keenly insatiable appetite for destruction, they dominate the battlefield by attacking aerially and on the ground, utilizing their venomous spiked tails for close-quarter assaults. Any adventurer who confuses a slyzard for a wyvern may quickly find themselves charred to a crisp or the victim of a vicious aerial bombardment.

Details
SizeLarge
TypeMonstrosity
CR12
XP8000
LanguagesUnderstands Draconic but cannot speak.
Defenses
Armor Class18
HP Range150 - 180 (Avg: 165)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dive Bomb

The slyzard flies up to 60 feet and then dives down, making a melee attack against a creature on the ground. If it hits, the attack deals an extra 10 (3d6) bludgeoning damage.

Fiery Breath

The slyzard exhales a stream of fire in a 30-foot cone. Each creature in that area must make a Dexterity saving throw, taking 40 (11d6) fire damage on a failed save, or half as much damage on a successful one.

Sonic Blast

The slyzard emits a deafening roar in a 15-foot radius. Each creature must make a Constitution saving throw or take 25 (6d6) thunder damage and be knocked prone. On a successful save, the creature takes half damage and is not knocked prone.

Venomous Tail Strike

The slyzard makes a melee attack with its tail. On a hit, the target takes 15 (2d10 + 4) piercing damage and must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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