Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Description
Guardian Spirits are ethereal manifestations of nature, embodying the essence of various beasts like sabre cats, wolves, and bears. They are bound to sacred natural landmarks, fiercely protecting their territory and channeling the raw will of the land in battle.
Size | Medium |
Type | Celestial |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Sylvan but cannot speak. |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ethereal Jaunt
The Guardian Spirit can shift into the Ethereal Plane as a bonus action, becoming incorporeal and immune to all non-magical damage until the start of its next turn.
Nature's Wrath
The Guardian Spirit channels the power of nature, causing a 20-foot radius area to become difficult terrain for 1 minute. Creatures within the area must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.
Spectral Strike
The Guardian Spirit makes a melee attack with its ethereal claws, dealing 2d10 slashing damage.