Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1100
Description
Horkers are large, amphibious mammals known for their thick, blubbery bodies and distinctive trio of tusks. Generally passive, they become territorial during mating season, attacking with surprising speed and strength when provoked.
Details
Size | Large |
Type | Beast |
CR | 4 |
XP | 1100 |
Languages | understands Aquan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Territorial Snort
The Horker emits a loud snort, causing all creatures within 30 feet to make a DC 15 Wisdom saving throw or become frightened until the end of their next turn.
Tusks Charge
If the Horker moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, that target takes an extra 10 (3d6) piercing damage.