Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
Mammoths are towering, woolly beasts that roam the cold tundras and mountains, forming strong bonds with their giant companions. They are generally docile but will fiercely defend their herd and allies when threatened.
Details
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Trample
The Mammoth can move through a space occupied by a creature. If the creature is Medium or smaller, it must succeed on a DC 18 Strength saving throw or take 30 (4d10 + 7) bludgeoning damage and be knocked prone.
Tusks Strike
The Mammoth makes a tusk attack against a target within 10 feet. On a hit, the target takes 25 (3d10 + 7) piercing damage.