The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

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Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!

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31 days ago
Last Updated
6 days ago
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Marsh Giant
CR 10Huge Giant
Marsh Giant
HP Range180 - 240 (Avg: 210)
AC17
XP5900

Description

Marsh Giants are towering, moss-covered beings that embody the essence of the swamp. They act as living forces of nature, reshaping their environment to promote growth and maintain ecological balance, but can become fiercely territorial when threatened.

Details
SizeHuge
TypeGiant
CR10
XP5900
LanguagesUnderstands Common and Sylvan but cannot speak
Defenses
Armor Class17
HP Range180 - 240 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Earthquake (Recharge 5-6)

The Marsh Giant stomps the ground, causing a tremor in a 30-foot radius. Each creature on the ground must succeed on a DC 18 Dexterity saving throw or take 45 (10d8) bludgeoning damage and be knocked prone.

Multiattack

The Marsh Giant makes two Slam attacks.

Slam

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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