Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 32 days ago |
Last Updated | 7 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1600
Description
Wereboars are aggressive lycanthropes known for their brute strength and relentless nature. They charge at foes with little regard for strategy, using their tusks and powerful limbs to deliver devastating attacks.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1600 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be cursed with lycanthropy.
Charge
If the Wereboar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone.
Tusks
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.