Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
Werevultures are gaunt, towering lycanthropes that embody the essence of scavengers and predators. They are known for their cunning and speed, stalking wounded prey and launching ambushes from above, making them a serious threat in their native Valenwood.
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Dive Attack
If the Werevulture is flying and dives at least 30 feet straight toward a target and then hits it with a Beak Strike on the same turn, the target takes an extra 10 (3d6) damage.
Talons
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) slashing damage.