Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
HP Range40 - 50 (Avg: 45)
AC13
XP700
Description
Wights are gaunt, desiccated undead that serve as relentless guardians of ancient tombs and ruins. They are known for their ability to spread decay and vampirism through their touch, making them feared adversaries in the dark.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | understands Common and one other language but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Corrupted Touch
The wight's touch can spread a virulent strain of decay. A creature that touches or is touched by the wight must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute.
Life Drain
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage, and the target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.