Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 20 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Description
You invoke the Voice in harmony with the natural world, calming hearts and softening fury. All beasts and humanoids of your choice within 60 feet that can hear you must make a Wisdom saving throw. On a failed save, a creature is charmed by you for 1 minute or until harmed. While charmed, a creature cannot attack you or your allies, cast harmful spells, or take hostile actions. Beasts will either flee, remain still, or approach peacefully, depending on your spoken intent, while hostile humanoids pause combat unless provoked. Affected creatures may repeat the saving throw at the end of each of their turns to end the effect early. This spell does not affect undead, constructs, or creatures immune to charm. If an affected creature sees an ally harmed, it gains advantage on its next saving throw to break free.
Level | 9 |
Range | 60 |