Fantasy
Magic, adventure, romance, swords, Citys! There are hundreds of places to explor!
Author's Note: Welcome to The EverGlade, an ever expanding world full of life and adventure!
The world is isåired by medival europ, ancient greece, The japanese Edo period, and ancient india.
Dartonia, the main continent of this would house 13 major countries each with their own capitals, natural wonders, factions, and mysteries.
Explore the capital cities of:
Serial-Sin:
und Se:
Chaunlon:
Darkhir:
Binarg:
Ryalyuet:
Amer:
Lyari:
Beleriar:
Below:
Hlinenil:
Herius:
Tesht:
Each has their own unique cultural scene, people to meet, and a beautiful town to explore, start a life or wreak havoc. Adventures
can choose to travel the continent and explore the structures and ruins scattered around the continent, discovering hidden
backstories and mysterious disappearances, fight for honor in colossians, live the life of a noble, become a student at the academy,
be reincarnated, or live in the open fields and experience a slow peaceful life!!
I would like Shinrai for inspiration and world building aspects, check her campaign out for an ethereal experience of Yamato :)
If you experience any issues or additives to the world, please inform me so that we can make the world an even more exciting
experience for all!
Played | 6 times |
Cloned | 3 times |
Created | 17 days ago |
Last Updated | 4 days ago |
Visibility | Public |
Shadow
CR 0.5•Medium Undead

HP Range6 - 27 (Avg: 17)
AC12
XP100
Details
Size | Medium |
Type | Undead |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 6 - 27 (Avg: 17) |
Damage Vulnerabilities | |
Damage Resistances | , , , , , |
Damage Immunities | , |
Condition Immunities | , , , , , , , |
Actions
Strength Drain
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.