The Ironclad Tankard world illustration - Fantasy theme
Fantasy

The Ironclad Tankard

Y
Yzortama

The Ironclad Tankard is a fortress-like tavern on a war-torn frontier.


Author's Note: The Ironclad Tankard is designed to be a haven for those who have spent their lives fighting, whether in the trenches or on the open battlefield. It serves as a perfect location for characters seeking to rest, plot, or find mercenary work. With a robust and almost mythical atmosphere, it offers a setting for roleplay involving camaraderie, brawls, and opportunities for heroics. This tavern caters to the bold, and those who find themselves here must prove themselves either through their words, deeds, or sheer strength. Suggested Themes for Adventures: - Mercenary contracts or bounty hunting opportunities - Tournaments or challenges held within the tavern for gold and glory - Espionage and covert missions that take root in the tavern’s shadows - Fights between rival factions of adventurers, with stakes that could change the balance of power in nearby lands Feel free to use this tavern as a foundation for stories centered around warriors, camaraderie, and the rougher side of adventuring life.
Played15 times
Cloned0 times
Created
95 days ago
Last Updated
79 days ago
VisibilityPublic
Abyssal Dweller
CR 10Large Monstrosity
Abyssal Dweller
HP Range150 - 200 (Avg: 175)
AC17
XP5900

Description

The Abyssal Dweller is a fearsome predator of the underground, lurking in dark tunnels and caverns. Its sleek, serpentine body spans approximately 30 feet in length and is covered in dark, iridescent metallic scales that shimmer with an ethereal glow, reflecting the surrounding environment and rendering it nearly invisible in dim light. It possesses long, coiling tendrils capable of crushing its prey, while its angular head, glowing green eyes, and rows of jagged teeth create a truly terrifying visage.

Details
SizeLarge
TypeMonstrosity
CR10
XP5900
LanguagesUndercommon, Abyssal
Defenses
Armor Class17
HP Range150 - 200 (Avg: 175)
Damage VulnerabilitiesRadiant
Damage ResistancesAcid, Cold, Necrotic
Damage ImmunitiesPsychic
Condition ImmunitiesCharmed, Frightened
Actions

Crushing Tendril

The Abyssal Dweller lashes out with one of its long tendrils, grappling a target within 15 feet. The target must succeed on a DC 18 Strength saving throw or be grappled and take 3d10 bludgeoning damage.

Razor Bite

The creature makes a bite attack against a grappled target. On a hit, the target takes 4d10 piercing damage plus 2d10 necrotic damage.

Spike Tail

The Abyssal Dweller swings its tail, making a melee attack against all creatures in a 10-foot radius. Each creature must make a DC 18 Dexterity saving throw or take 3d8 piercing damage and be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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