Fantasy
The Ironclad Tankard is a fortress-like tavern on a war-torn frontier.
Author's Note: The Ironclad Tankard is designed to be a haven for those who have spent their lives fighting, whether in the trenches or on the open battlefield. It serves as a perfect location for characters seeking to rest, plot, or find mercenary work. With a robust and almost mythical atmosphere, it offers a setting for roleplay involving camaraderie, brawls, and opportunities for heroics. This tavern caters to the bold, and those who find themselves here must prove themselves either through their words, deeds, or sheer strength.
Suggested Themes for Adventures:
- Mercenary contracts or bounty hunting opportunities
- Tournaments or challenges held within the tavern for gold and glory
- Espionage and covert missions that take root in the tavern’s shadows
- Fights between rival factions of adventurers, with stakes that could change the balance of power in nearby lands
Feel free to use this tavern as a foundation for stories centered around warriors, camaraderie, and the rougher side of adventuring life.
Played | 15 times |
Cloned | 0 times |
Created | 95 days ago |
Last Updated | 79 days ago |
Visibility | Public |
Death Ward
Abjuration•Level 4

Description
You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends.
Spell Details
Level | 4 |
Range | 1 |