Middle-earth during the events of The Lord of the Rings.
Played | 16 times |
Cloned | 2 times |
Created | 81 days ago |
Last Updated | 66 days ago |
Visibility | Public |
Description
Hill-trolls are imposing brutes, standing taller and broader than men. With their tough, scaly hides resembling a close-fitting mesh and a vicious demeanor, these creatures are known for their brutal combat tactics, including a penchant for biting the throats of their victims after throwing them down. They are often seen wielding formidable weapons and donning massive black bucklers, particularly those that serve darker masters. Thick Hide: The Hill-Troll reduces damage from nonmagical weapons by 3. Troll Regeneration: The Hill-Troll regains 10 hit points at the start of its turn if it has at least 1 hit point. Fire damage prevents this regeneration on the following turn.
Size | Large |
Type | Giant |
CR | 4 |
XP | 1000 |
Languages | Giant, Common |
Armor Class | 14 |
HP Range | 70 - 100 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | Cold |
Damage Immunities | None |
Condition Immunities | None |
Multiattack
The Hill-Troll makes two melee attacks. Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. Rock: Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.