The Lord of the Rings: Shadow of Destiny world illustration - Fantasy theme
Fantasy

The Lord of the Rings: Shadow of Destiny

T
TheChugz

Middle-earth during the events of The Lord of the Rings.


Author's Note: As the War of the Ring rages, Middle-earth stands on the brink of ruin or salvation. In this vast, living world, you forge your own path—be it as a noble warrior fighting for Gondor, a cunning rogue navigating the streets of Bree, an Elven scout patrolling Mirkwood, or even a servant of the Dark Lord seeking to tip the scales in Sauron’s favor. While the Fellowship carries out its fateful quest, your journey unfolds across the lands of Middle-earth, where every choice shapes your destiny. Will you stand with the Free Peoples, battling against the growing shadow, or embrace the darkness and seize power for yourself? Your actions may tip the balance, altering the course of history or ensuring that events unfold as foretold. From the battlefields of Rohan to the depths of Moria, the power is in your hands. The fate of Middle-earth is not yet written—will you be its savior or its doom?
Played16 times
Cloned2 times
Created
81 days ago
Last Updated
66 days ago
VisibilityPublic
Hill-Troll
CR 4Large Giant
Hill-Troll
HP Range70 - 100 (Avg: 85)
AC14
XP1000

Description

Hill-trolls are imposing brutes, standing taller and broader than men. With their tough, scaly hides resembling a close-fitting mesh and a vicious demeanor, these creatures are known for their brutal combat tactics, including a penchant for biting the throats of their victims after throwing them down. They are often seen wielding formidable weapons and donning massive black bucklers, particularly those that serve darker masters. Thick Hide: The Hill-Troll reduces damage from nonmagical weapons by 3. Troll Regeneration: The Hill-Troll regains 10 hit points at the start of its turn if it has at least 1 hit point. Fire damage prevents this regeneration on the following turn.

Details
SizeLarge
TypeGiant
CR4
XP1000
LanguagesGiant, Common
Defenses
Armor Class14
HP Range70 - 100 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesCold
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Multiattack

The Hill-Troll makes two melee attacks. Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage. Rock: Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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