Middle-earth during the events of The Lord of the Rings.
Played | 16 times |
Cloned | 2 times |
Created | 81 days ago |
Last Updated | 66 days ago |
Visibility | Public |
Description
The Mordor Orcs, once overshadowed by their dark overlord Sauron, are a relentless horde of savage warriors born within the harsh confines of Mordor. Bred for battle, they are characterized by their brutish stature, sharp features, and blackened skin, hardened from the fires of their bleak homeland. These Orcs serve as footsoldiers in Sauron's perilous campaigns against the Free Peoples of Middle-earth, embodying a cruel mix of cunning and brute strength, often employing ambush tactics and overwhelming numbers to achieve victory. Notably, some among them are the fearsome Uruks, the champions of Mordor known for their unparalleled might and ferocity, wreaking havoc wherever they tread. Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature it can see. Sunlight Sensitivity: While in sunlight, the orc has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight.
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 100 |
Languages | Orcish, Common |
Armor Class | 13 |
HP Range | 18 - 34 (Avg: 26) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Feral Charge
As a bonus action, the Mordor Orc can dash towards an enemy and make a single melee attack, gaining +2 to the attack roll.
Greataxe Attack
Mordor Orcs swing their heavy greataxes at their foes, dealing 1d12+4 slashing damage on a hit.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 2) piercing damage.
Scimitar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage.