Middle-earth during the events of The Lord of the Rings.
Played | 16 times |
Cloned | 2 times |
Created | 81 days ago |
Last Updated | 66 days ago |
Visibility | Public |
Description
The Nazgûl, also known as the Ringwraiths, are spectral beings cloaked in tattered black robes. Once noble men, they have succumbed to the allure of power and are now servants of the Dark Lord Sauron, eternally bound to the will of the One Ring. The presence of a Nazgul brings an aura of dread, striking fear into the hearts of those who encounter them, and they possess an insatiable hunger for the Ring and its bearer.
Size | Medium |
Type | Undead |
CR | 10 |
XP | 5900 |
Languages | Common, Black Speech |
Armor Class | 17 |
HP Range | 72 - 168 (Avg: 120) |
Damage Vulnerabilities | Fire |
Damage Resistances | Necrotic, Cold, Bludgeoning, Piercing, Slashing |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Exhaustion, Frightened, Paralyzed, Poisoned |
Frightening Command
(2 Actions) The Nazgûl forces a creature within 30 ft. to make a DC 16 Wisdom saving throw or become frightened for 1 minute.
Multiattack
Two melee attacks. Morgul Blade: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 9 (2d8) necrotic damage. On a critical hit, the blade’s shard embeds (see Morgul-knife). Black Breath (Recharge 5-6): The Nazgûl exhales a necrotic miasma in a 15 ft. cone. Each creature in that area must make a DC 16 Constitution saving throw or take 21 (6d6) necrotic damage and be incapacitated until the end of their next turn.