
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 13 days ago |
Visibility | Public |

Munchkin Country (East)
Area
Details
Size | 0 |
Type | Region |
Coordinates | (150, 0) to (300, 200) |
Description
Munchkin Country (East) is a whimsical land characterized by rolling blue hills and tidy villages. The round, blue-roofed cottages, no taller than 4 feet, cluster around babbling brooks, while fields of blue wheat sway under a perpetually bright sky. The iconic Yellow Brick Road, now overgrown with sapphire vines, winds through the landscape, leading to the ruins of the Wicked Witch of the East’s tower, a jagged pile of blue stone that leaks faint magical energy. To the east, the land meets the shimmering blue sands of the Deadly Desert, creating a stark contrast between the vibrant countryside and the harsh desert beyond.