
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Winkie Country (West)
Area
Details
Size | 0 |
Type | Region |
Coordinates | (0, 0) to (150, 200) |
Description
Winkie Country is a vibrant expanse of golden plains adorned with yellow wildflowers and groves of trees bearing golden fruit. The landscape is dotted with Winkie villages featuring sharp-angled, yellow-brick houses, where industrious folk create steam-powered oddities. The abandoned castle of the Wicked Witch of the West looms as a black spire amidst the golden fields, with a dry, cracked moat surrounding it. To the west, the Deadly Desert shimmers like molten gold, while the Tin Woodman's tin palace stands as a metallic marvel, glinting in the sunlight.