
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Jimsy the Tinker
Level 5 Gnome Tinker -
A quirky gnome artificer with a passion for invention, known for his amusingly malfunctioning contraptions and a dream to create a mechanical flying monkey.
Details
Race | Gnome |
Class | Tinker |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | 225, 75 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ozmark | 0 |
Ozzy | 0 |
Ozem | 0 |
appearance
A male gnome artificer with wild, unkempt hair that sticks out in all directions, bright blue eyes that sparkle with creativity, and a smattering of grease stains on his clothes. He wears a leather apron filled with tools and gadgets, and his fingers are often stained with ink and oil from his latest projects.
personality
Jimsy is curious, optimistic, and a bit scatterbrained. He often gets lost in his thoughts and can be forgetful, but his enthusiasm for invention is infectious. He loves sharing his ideas with others, even if they sometimes lead to chaos.
backstory
Jimsy the Tinker is a brilliant but eccentric gnome who has spent his life tinkering with machines and magical devices. Living in the Emerald Market District, he is known for his whimsical inventions that often malfunction in amusing ways. His greatest ambition is to create a reliable mechanical flying monkey, which he believes could revolutionize travel in the magically-charged environment of Oz. Despite his failures, his passion for invention drives him to continue experimenting, hoping to one day achieve his dream.
Stats
Strength
8
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
10
Charisma
12
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Jimsy the Tinker is not a spellcaster.