
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |

Toto II
Level 3 Terrierkin Dog Scout -
A scruffy, gray-furred beastman dog scout with a keen sense of smell, Toto II is a loyal ally to the Tin Woodman, always ready to sniff out trouble and guide adventurers on their quests.
Details
Race | Terrierkin |
Class | Dog Scout |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 25, 100 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Ozmark | 0 |
Ozzy | 0 |
Ozem | 0 |
appearance
A scruffy, gray-furred beastman dog scout with sharp ears and a wagging tail. His fur is streaked with yellow dust, and he wears a tiny bell collar that jingles with each step, adding a playful charm to his appearance.
personality
Toto II is energetic and enthusiastic, always eager to help and sniff out trouble. He has a playful demeanor but is serious when it comes to protecting his friends and homeland. His loyalty to the Tin Woodman and his friends is unwavering, and he often encourages others to join him in his adventures.
backstory
Toto II is a scruffy, gray-furred talking dog, a descendant of Dorothy’s beloved Toto. He roams the golden plains of Winkie Country, ever vigilant for trouble that may threaten the peace of the Tin Woodman’s loyalists. With a keen sense of smell and a heart full of courage, he has taken it upon himself to protect his homeland and its inhabitants, sniffing out danger and rallying allies to his cause.
Stats
Strength
12
Dexterity
16
Constitution
13
Intelligence
10
Wisdom
14
Charisma
11
Armor Class
14
Max HP
16
Speed
30
HP
16 / 16 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Toto II is not a spellcaster.