
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Clothes, traveler's
Common•Gear (Standard Gear)

Weight4.00 lb.
Cost2.00 Ozmark
Description
These clothes are designed to be durable and suitable for travel. They typically include sturdy boots, a warm cloak, and layers of clothing to protect against the elements.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 4.00 lb. |
Cost | 2.00 Ozmark |