The Shattered Emerald world illustration - Fantasy theme
Fantasy

The Shattered Emerald

O
Oriest

The Land of Oz


Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played1 times
Cloned0 times
Created
14 days ago
Last Updated
14 days ago
VisibilityPublic
Winged Monkey Swarm
CR 2Small Beast
Winged Monkey Swarm
HP Range36 - 36 (Avg: 36)
AC13
XP450

Description

Once the mischievous servants of the Wicked Witch of the West, these small, gray-furred monkeys with leathery wings now roam the land of Oz in chaotic freedom. They are drawn to shiny objects, particularly emerald fragments, and delight in snatching them from unsuspecting travelers, creating a whirlwind of gleeful chaos.

Details
SizeSmall
TypeBeast
CR2
XP450
LanguagesNone
Defenses
Armor Class13
HP Range36 - 36 (Avg: 36)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claws and Bites

Melee Weapon Attack: +5 to hit, reach 0 ft., one target in swarm’s space. Hit: 14 (4d6) slashing damage, or 7 (2d6) if below half HP. On hit, target must succeed on a DC 12 Strength saving throw or drop one held item, which the swarm grabs and flies off with (10 ft. altitude).

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service