
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Ruins of the Wicked Witch of the East
Point of Interest
Details
Coordinates | (250, 50) |
Description
The crumbling remains of a once-mighty tower, now a jagged pile of blue stone, stand ominously at the edge of a dark forest. Faint magical energies seep from the stones, hinting at the powerful sorcery that once resided within, drawing adventurers and treasure seekers alike.
Appearance
The ruins are characterized by sharp, angular stones that shimmer with a faint blue glow. Vines and dark moss cling to the remnants, and the air is thick with an unsettling energy, making the hairs on the back of one's neck stand on end.