
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Blue Munchkin Village
Point of Interest
Details
Coordinates | (225, 75) |
Description
A quaint cluster of round, blue-roofed cottages nestled in a valley of blue hills, surrounded by fields of sapphire wheat. Munchkins, short and clad in blue, bustle about with oversized tools, their cheerful chatter masking unease. A windmill spins lazily, its blades painted with silver shoe motifs—a nod to Dorothy’s triumph. Nearby, the Wicked Witch of the East’s ruined tower casts a shadow, adding an air of mystery and danger to the village.
Appearance
The cottages are small and round, with vibrant blue roofs that contrast against the rolling blue hills. The fields of sapphire wheat sway gently in the breeze, while the windmill stands tall, its silver shoe blades glinting in the sunlight.