
Fantasy
The Land of Oz
Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played | 1 times |
Cloned | 0 times |
Created | 14 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Emerald Palace
Point of Interest
Details
Coordinates | (150, 100) |
Description
The Emerald Palace serves as the seat of power for the ruling wizard and the governing council. Its opulent halls are adorned with shimmering green gemstones, and the air is thick with the scent of magic and intrigue, as political machinations unfold within its walls.
Appearance
The palace is a grand structure made of glistening emerald stone, with towering spires and intricate carvings depicting ancient magical battles. Lush gardens surround the palace, filled with vibrant flora that seems to hum with arcane energy.