Post-Apocalyptic
A deadly Zone of mutants, artifacts, and factions. You seek truth, treasure, or survival.
Author's Note: This world is inspired by the S.T.A.L.K.E.R. series, Roadside Picnic, and Tarkovsky’s film Stalker. It blends post-apocalyptic survival with mystery, horror, and moral ambiguity. Radiation, anomalies, and mutant threats are ever-present. Suggested rules: incorporate exhaustion, madness, artifact effects, and custom hazards. Emissions can shift locations or spawn new dangers. Factions compete for control, and trust is rare. Expect a low-magic, high-lethality environment where knowledge and preparation matter more than brute strength.
Played | 1 times |
Cloned | 2 times |
Created | 8 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range49 - 98 (Avg: 74)
AC19
XP1800
Details
Size | Medium |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Terran |
Defenses
Armor Class | 19 |
HP Range | 49 - 98 (Avg: 74) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Multiattack
The xorn makes three claw attacks and one bite attack.