Pirate
a narrative-driven fantasy game blending exploration, diplomacy, and action.
Author's Note: Itharion is an archipelago of tropical beauty and ancient wonder, where islands range from towering volcanic peaks to vibrant coral reefs. Its people live in harmony with the ocean, guided by the Cycle of Tides, a philosophy that views life as an eternal rhythm of highs and lows. The sea is both life-giver and destroyer, harboring untold riches and hidden dangers, from krakens to ancient gods buried in the Abyss Below.
Itharion’s unity is maintained by the Tidebound Council, but rivalries between islands threaten to unravel their fragile peace. Meanwhile, strange occurrences—dying coral, shipwrecks with glowing relics, and ominous storms—suggest the sea is stirring in ways unseen for centuries.
I wanted to create a world that feels alive—where the ocean isn’t just a setting but a character, where choices ripple outward like waves, and where exploration is both wondrous and dangerous. Itharion blends the beauty of tropical paradise with the mystery of deep waters, inviting players to immerse themselves in a story that flows like the tides: ever-changing, beautiful, and full of secrets waiting to be uncovered.
Played | 1 times |
Cloned | 1 times |
Created | 82 days ago |
Last Updated | 65 days ago |
Visibility | Public |
Description
The Wanderer is a class for those who have hit rock bottom yet claw their way forward, finding purpose in aiding others. Whether a disgraced knight, a failed mage, or a farmer whose village was destroyed, the Wanderer is defined not by their past but by their will to keep going. They lack the grand ambitions or noble causes of traditional heroes, instead selling their strength, wit, and experience to adventurers in exchange for a few coppers.
Details
Hit Die | d8 |
Spellcasting | No |