Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Commoner
Ordinary people thrust into extraordinary events. Farmers, artisans, laborers – commoners possess resilience and practical skills honed by everyday life. Though lacking formal training in combat or magic, they can surprise with their tenacity, resourcefulness, and hidden potential. Driven by circumstance, duty, or a flicker of heroism, they rise to meet the challenges of a dangerous world.

Artificer
Masters of invention, Artificers use tools to channel arcane power, crafting temporary and permanent magical items. They blend technology and magic, infusing objects with potent effects and wielding unique gadgets. Their ingenuity allows them to adapt, support allies, and confound foes with their creations.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.