UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Ignantom
CR 4Medium Elemental
Ignantom
HP Range55 - 90 (Avg: 73)
AC14
XP1100

Description

The final evolution of Smoglet, Ignantom is a large, intimidating bat-like creature that embodies the chaotic nature of fire and the ethereal essence of a ghost. Generally timid, they become mercilessly aggressive when threatened, showcasing a protective instinct towards smaller creatures. With a spectral form, they glide rather than fly, making them a unique presence in any encounter.

Details
SizeMedium
TypeElemental
CR4
XP1100
LanguagesUnderstands Unamon signals, cannot speak.
Defenses
Armor Class14
HP Range55 - 90 (Avg: 73)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Burning Wings

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. Target must succeed on a DC 13 Dexterity saving throw or catch fire.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Multiattack

The Ignantom makes two attacks: one with its Claws and one with its Burning Wings.

Spectral Shift (Bonus Action)

The Ignantom shifts into or out of its Spectral Form, increasing its AC to 15 and gaining resistance to all damage except force, radiant, and psychic. Its attacks deal necrotic damage instead of fire or slashing while in this form.

Terrifying Glide (Recharge 6)

If the Ignantom glides at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, the target must succeed on a DC 12 Wisdom saving throw or be frightened for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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