Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
The final evolution of Smoglet, Ignantom is a large, intimidating bat-like creature that embodies the chaotic nature of fire and the ethereal essence of a ghost. Generally timid, they become mercilessly aggressive when threatened, showcasing a protective instinct towards smaller creatures. With a spectral form, they glide rather than fly, making them a unique presence in any encounter.
Size | Medium |
Type | Elemental |
CR | 4 |
XP | 1100 |
Languages | Understands Unamon signals, cannot speak. |
Armor Class | 14 |
HP Range | 55 - 90 (Avg: 73) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Burning Wings
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. Target must succeed on a DC 13 Dexterity saving throw or catch fire.
Claws
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Multiattack
The Ignantom makes two attacks: one with its Claws and one with its Burning Wings.
Spectral Shift (Bonus Action)
The Ignantom shifts into or out of its Spectral Form, increasing its AC to 15 and gaining resistance to all damage except force, radiant, and psychic. Its attacks deal necrotic damage instead of fire or slashing while in this form.
Terrifying Glide (Recharge 6)
If the Ignantom glides at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, the target must succeed on a DC 12 Wisdom saving throw or be frightened for 1 minute.