Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
A ghostly, reptilian Unamon born from souls lost to the cold. Its icy touch freezes victims and it is drawn to heat sources to prevent dissipation. It communicates through low-frequency sounds that create intricate ice patterns.
Size | Small |
Type | Undead |
CR | 0.5 |
XP | 100 |
Languages | Understands Unamon signals, communicates via subsonic vibrations. |
Armor Class | 13 |
HP Range | 13 - 25 (Avg: 19) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Freezing Touch
Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or be paralyzed until the end of its next turn.
Heat Drain
The Cryoul attempts to drain heat from a source (creature or object) within 5 feet. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or gain one level of exhaustion. If the target is a non-magical flame source, it is extinguished.
Incorporeal Movement
The Cryoul can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.