Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
Originally a docile ceratopsian Unamon, the Sativaur has transformed after exposure to the flora of the South Lands, becoming more alert and sensory-heightened. Its aura can soothe or confuse those nearby, and it possesses a fire-tipped tail that adds to its unique characteristics.
Size | Medium |
Type | Plant |
CR | 0.5 |
XP | 100 |
Languages | Understands Unamon signals, cannot speak. |
Armor Class | 13 |
HP Range | 26 - 45 (Avg: 36) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Confusing Pollen (Recharge 6)
The Sativaur shakes its back spikes, releasing pollen in a 15-foot radius. Each creature in the area must succeed on a DC 12 Wisdom saving throw or be affected as if by the Confusion spell for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Horn
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Tail Flame
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) fire damage.