Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
An Ethereal Unamon resembling a horse with large, green luminescent moth wings. Shy and elusive, found in misty woodlands. Can generate and store electricity. Known to be curious about human inventions involving light/electricity.
Size | Large |
Type | Fey |
CR | 6 |
XP | 2300 |
Languages | Understands Sylvan, Unamon signals, cannot speak. |
Armor Class | 14 |
HP Range | 90 - 150 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Attraction Pheromone
As an action, the Shocksteed can release a pheromone. Any Bug-type creature within 60 feet must succeed on a DC 12 Wisdom saving throw or be compelled to move towards the Shocksteed on its next turn.
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 3 (1d6) lightning damage.
Multiattack
The Shocksteed makes two attacks: one with its Hooves and one with its Shocking Horn (using antennae).
Shocking Horn
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 9 (2d8) lightning damage.
Static Discharge (Recharge 5-6)
The Shocksteed releases stored electricity in a 20-foot radius. Each creature in the area must make a DC 14 Dexterity saving throw, taking 22 (5d8) lightning damage on a failed save, or half as much damage on a successful one.