Urban Fantasy
Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye).
Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
HP Range10 - 25 (Avg: 18)
AC13
XP50
Description
The Corvapse is a dark, avian beast resembling a crow with cracked and damaged feathers that allow it to fly silently. It possesses a strong beak and uses mimicry to lure prey or scavengers with cries that sound like dying creatures.
Details
Size | Small |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | Understands Unamon signals, Mimicry (cries of dying creatures) |
Defenses
Armor Class | 13 |
HP Range | 10 - 25 (Avg: 18) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Luring Cry (1/Day)
The Corvapse mimics the sound of a dying creature. Any Beast or Monstrosity with an Intelligence of 5 or lower within 300 feet that can hear the cry must succeed on a DC 10 Wisdom saving throw or be compelled to move towards the source of the sound on its next turn.
Silent Flight
The Corvapse makes no sound when it flies.