UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Afterwrithe
CR 14Gargantuan Fiend
Afterwrithe
HP Range190 - 290 (Avg: 240)
AC17
XP11500

Description

An Ethereal Unamon embodying Nyctophobia, the Afterwrithe is a colossal fiend that induces dread and despair with its sonic waves. It avoids sunlight and is a rival of Terroforma, lurking in the shadows to strike fear into the hearts of its foes.

Details
SizeGargantuan
TypeFiend
CR14
XP11500
LanguagesUnderstands Abyssal, Unamon signals; communicates via psychic dread waves.
Defenses
Armor Class17
HP Range190 - 290 (Avg: 240)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Beak

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) piercing damage plus 9 (2d8) necrotic damage.

Multiattack

The Afterwrithe makes two attacks: one with its Beak and one with its Talons.

Shadow Plume

As a bonus action, Afterwrithe can create an area of magical darkness in a 15-foot radius sphere centered on a point within 120 feet. The darkness lasts for 10 minutes.

Sunlight Sensitivity

While in sunlight, the Afterwrithe has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Talons

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

Wave of Despair (Recharge 5-6)

Afterwrithe emits sonic waves from its tail wisp. Each creature within a 60-foot radius must make a DC 19 Wisdom saving throw. On a failed save, a creature takes 33 (6d10) psychic damage and is overwhelmed with dread for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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