UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Dhascarab
CR 0.25Tiny Beast
Dhascarab
HP Range11 - 25 (Avg: 18)
AC14
XP50

Description

The Dhascarab is the final evolution of the Pharoant, a tiny beast that resembles a golden scarab beetle. It uses its powerful wings to create gusts of wind or even sandstorms, making it a formidable presence in its desert habitat. The larvae of the Dhascarab develop in cocoons made of shimmering gold dust, adding to its mystical allure.

Details
SizeTiny
TypeBeast
CR0.25
XP50
LanguagesUnderstands Unamon signals, cannot speak.
Defenses
Armor Class14
HP Range11 - 25 (Avg: 18)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Golden Camouflage

While in direct sunlight in a desert environment, the Dhascarab has advantage on Dexterity (Stealth) checks.

Wing Gust (Recharge 6)

The Dhascarab beats its wings rapidly. Each creature within a 10-foot cone originating from the Dhascarab must succeed on a DC 10 Strength saving throw or be pushed 5 feet away. If used in a sandy environment, this creates a temporary cloud of sand, lightly obscuring the area for 1 round.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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