UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Stuana
CR 1Small Construct
Stuana
HP Range22 - 39 (Avg: 31)
AC16
XP200

Description

Evolved from Stad, the Stuana is a small construct resembling a robotic iguana. Its vibrant red body is complemented by grey joints and spikes, while its yellow plated head features a central marking that resembles a third eye, allowing it to sense heat. With teal markings that flash for defense, the Stuana is a unique blend of steel and dragon traits, making it a fascinating creature in any encounter.

Details
SizeSmall
TypeConstruct
CR1
XP200
LanguagesUnderstands Draconic, Unamon signals, communicates via mechanical clicks/whirs.
Defenses
Armor Class16
HP Range22 - 39 (Avg: 31)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Disorienting Flash

As a bonus action, the Stuana flashes its teal markings. One creature within 15 feet that can see it must succeed on a DC 10 Constitution saving throw or be blinded until the end of the Stuana's next turn.

Tail Slap

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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