UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Landignor
CR 2Medium Elemental
Landignor
HP Range45 - 70 (Avg: 58)
AC17
XP450

Description

Evolved from Grumbo, the Landignor is a larger, rock-like humanoid that embodies the essence of earth and stone. With its grumpy demeanor and powerful physique, it is a force to be reckoned with in its natural habitat.

Details
SizeMedium
TypeElemental
CR2
XP450
LanguagesUnderstands Terran, Unamon signals, but only grunts/roars.
Defenses
Armor Class17
HP Range45 - 70 (Avg: 58)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Indignant Roar (1/Day)

Landignor bellows angrily. Each creature within 30 feet must succeed on a DC 11 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Multiattack

The Landignor makes two Slam attacks.

Rock Throw

Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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