Urban Fantasy
Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye).
Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
HP Range45 - 70 (Avg: 58)
AC17
XP450
Description
Evolved from Grumbo, the Landignor is a larger, rock-like humanoid that embodies the essence of earth and stone. With its grumpy demeanor and powerful physique, it is a force to be reckoned with in its natural habitat.
Details
Size | Medium |
Type | Elemental |
CR | 2 |
XP | 450 |
Languages | Understands Terran, Unamon signals, but only grunts/roars. |
Defenses
Armor Class | 17 |
HP Range | 45 - 70 (Avg: 58) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Indignant Roar (1/Day)
Landignor bellows angrily. Each creature within 30 feet must succeed on a DC 11 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Multiattack
The Landignor makes two Slam attacks.
Rock Throw
Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
Slam
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.