UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Vocifer
CR 3Medium Undead
Vocifer
HP Range45 - 77 (Avg: 61)
AC14
XP700

Description

A ghostly, humanoid Unamon with long limbs and sharp claws, the Vocifer is a silent observer of the world. It communicates through low-frequency sounds undetectable by humans, often perching silently to watch its surroundings.

Details
SizeMedium
TypeUndead
CR3
XP700
LanguagesUnderstands Unamon signals, communicates via infrasound.
Defenses
Armor Class14
HP Range45 - 77 (Avg: 61)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 4 (1d8) necrotic damage.

Incorporeal Movement

The Vocifer can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Infrasonic Wail (Recharge 6)

Vocifer emits a low sound. Non-undead creatures within 60 feet that don't rely on hearing are unaffected. Others must make a DC 14 Wisdom saving throw. On failure, a creature is stunned until the end of its next turn and takes 13 (3d8) thunder damage. On success, it takes half damage and isn't stunned.

Silent Watcher

Vocifer has advantage on Wisdom (Perception) checks that rely on sight.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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