Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
Transcendent final evolution of Cryoul. A colossal, skeletal cetacean Unamon. Manipulates ice at a molecular level, creating spectral ice formations. Remains immobile for long periods, freezing surroundings. Communicates via sub-sonic ice vibrations.
Size | Gargantuan |
Type | Undead |
CR | 15 |
XP | 13000 |
Languages | Understands Unamon signals, Aquan, communicates via subsonic vibrations. |
Armor Class | 18 |
HP Range | 180 - 280 (Avg: 230) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Absolute Zero Aura (Passive)
The area within 60 feet of Cryolantis is freezing cold. Creatures starting their turn in the area take 11 (2d10) cold damage. Water in the area freezes solid instantly.
Frozen Jaw
Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 29 (4d10 + 7) piercing damage plus 11 (2d10) cold damage.
Multiattack
The Cryolantis makes two attacks: one with its Frozen Jaw and one with its Tail Fluke.
Spectral Ice Creation (Recharge 5-6)
Cryolantis creates shimmering walls, shards, or structures of spectral ice within 120 feet. It can create surfaces up to 60 feet long and 10 feet high, or several smaller objects. These structures have AC 15, 50 HP, immunity to cold/poison/psychic, and resistance to nonmagical attacks. Creatures touching the ice take 5 (1d10) cold damage.
Subsonic Communication
Cryolantis sends vibrations through ice/ground. Other Cryolantis or Ice-types understand.
Tail Fluke
Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage. Target must succeed on a DC 20 Strength saving throw or be pushed 20 feet away.