UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Ananaconda
CR 6Large Monstrosity
Ananaconda
HP Range85 - 130 (Avg: 108)
AC15
XP2300

Description

Evolved from Pineapuss, the Ananaconda is a large, serpentine Unamon with a pineapple-shaped head and a body covered in flames. It is adept in water, using its glowing head as a lure and bursts of flame to hunt, while building fire-resistant nests.

Details
SizeLarge
TypeMonstrosity
CR6
XP2300
LanguagesUnderstands Ignan, Aquan, Unamon signals.
Defenses
Armor Class15
HP Range85 - 130 (Avg: 108)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 7 (2d6) fire damage.

Constrict

Melee Weapon Attack: +7 to hit, reach 10 ft., one Large or smaller creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the anaconda can't constrict another target. While grappling, the target takes 5 (1d10) fire damage at the start of each of the anaconda's turns.

Flame Burst

(Recharge 5-6) The Ananaconda intensifies its flames. Each creature within 10 feet must make a DC 14 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much on a successful one.

Head Lure

In dim light or darkness, the Ananaconda's pineapple head emits a soft glow. Creatures with low INT might be drawn to it (GM discretion).

Multiattack

The Ananaconda makes two attacks: one with its Bite and one to Constrict.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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