UNA world illustration - Urban Fantasy theme
Urban Fantasy

UNA

J
JayXY7

Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.


Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye). Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played5 times
Cloned0 times
Created
72 days ago
Last Updated
33 days ago
VisibilityPublic
Plumaru
CR 3Medium Construct
Plumaru
HP Range40 - 65 (Avg: 53)
AC17
XP700

Description

The Plumaru is a unique construct resembling a peacock, crafted entirely from red steel. It moves gracefully on four car wheels and communicates through mechanical sounds and flashes of its headlight eyes. Its tail feathers can open like a car boot, revealing hidden compartments, and it sheds steel feathers as it moves, leaving a trail of metallic plumage behind.

Details
SizeMedium
TypeConstruct
CR3
XP700
LanguagesUnderstands Unamon signals, communicates via Mechanical sounds and Headlight flashes.
Defenses
Armor Class17
HP Range40 - 65 (Avg: 53)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Charge

If the Plumaru moves at least 20 ft. straight toward a creature and then hits it with a Steel Peck attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone.

Headlight Flash

As an action, Plumaru flashes its headlights. One creature within 30 feet that can see it must succeed on a DC 11 Constitution saving throw or be blinded for 1 minute. The creature can repeat the save at the end of each turn.

Steel Peck

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Tail Display

The Plumaru fans its tail dramatically. Each creature within 30 feet that can see the display must succeed on a DC 11 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature regards the Plumaru with awe and is hesitant to attack it. The effect ends if the Plumaru attacks the charmed creature.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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