Urban Fantasy
Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Author's Note: Welcome to the UNAverse! This world blends urban settings, futuristic technology, strange creatures called Unamon, and powerful, flawed deities (like Ego and Id) born from cosmic concepts. Travel between the distinct worlds (like the misty Dusphoros, the bright city-world of Vaporia, the mechanical Pathos, or the hellish Kolanekros) is typically impossible without specific, rare abilities (like the Third Eye).
Expect a mix of genres: exploring strange locations, investigating mysteries, interacting with unique species (Merpeople, Demons, Ghosts, Pathorians, Stars), potentially researching/battling/befriending Unamon (especially on Dusphoros), and getting caught in the cosmic drama of incredibly powerful, emotionally volatile beings. Themes of creation, family conflict, trauma, reality-bending, and the consequences of power are central. Feel free to lean into the emotional complexity of the characters and the often morally gray situations. The lore comes from various sources (prose chapters, music albums), so there might be thematic shifts or seemingly contradictory elements – embrace the beautiful chaos!
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
HP Range20 - 35 (Avg: 28)
AC17
XP50
Description
A slow-moving mollusk beast with a slimy brown head and a large, boulder-like shell. Despite its sluggish appearance, the Snebble is surprisingly mobile due to its specialized mucus secretion, allowing it to navigate rocky terrains with ease.
Details
Size | Small |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | None |
Defenses
Armor Class | 17 |
HP Range | 20 - 35 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Headbutt
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Mucus Glide
The Snebble ignores difficult terrain created by earth or stone. It can move up vertical surfaces made of rock or earth without needing to make an ability check.
Withdraw
The Snebble can retreat into its shell, increasing its AC to 19 until the start of its next turn.