Worlds born of gods, haunted by drama & Unamon. Explore the UNAverse.
Played | 5 times |
Cloned | 0 times |
Created | 72 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
Evolved from Scappy, the Prismanny is a powerful mantis shrimp-like monstrosity that exhibits a complex social hierarchy and maternal care. With bioluminescent spots for communication and luring, it is a formidable opponent in its aquatic domain.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Understands Aquan, Unamon signals |
Armor Class | 16 |
HP Range | 75 - 110 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bioluminescent Lure
As a bonus action, the Prismanny pulses its pink spots. Small beasts or fish within 30 feet attracted to light must succeed on a DC 10 Wisdom save or move towards the Prismanny on their next turn.
Crushing Club
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Multiattack
The Prismanny makes two attacks: one with its Serrated Spear and one with its Crushing Club.
Serrated Spear
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.