Vegas By Night world illustration - Vampire theme
Vampire

Vegas By Night

J
JayBroni

A modern day Las Vegas setting for Vampire the Masqurade. Several Factions vie for power here.

Played2 times
Cloned0 times
Created
50 days ago
Last Updated
6 days ago
VisibilityPublic
Sira
Sira
Level 1 Kindred Lasombra -
Sira is a Lasombra vampire with a tumultuous past, still needing to prove her worth to the Camarilla so they let her live, while also grappling with the complexities of her new unlife and unraveling the mysteries of her power to manipulate the shadow realm, which nobody seems willing to teach her least she becomes to powerful.
Details
RaceKindred
ClassLasombra
Level1
Alignment
PronounsShe/Her
Location3000, 1500
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
$0
Blood Bags0
$ 0
appearance
A tall, athletic woman with short, dark hair, Sira has soft blue eyes that seem to hold a depth of emotion. Her skin is pale, a stark contrast to her dark clothing, which consists of a fitted leather jacket and combat boots. She carries herself with an angsty caution, and her presence often disappears in a crowded room due to her affinity with the sahdows.
personality
Sira is fiercely loyal and protective, shaped by her past as a bodyguard. She possesses a strong sense of justice, but her experiences have made her wary of trusting others. She often speaks with a calm demeanor, but there is an underlying intensity in her gaze that reflects her turbulent past. Sira is determined to carve out her own place in the world, even if it means navigating the complexities of Kindred politics.
backstory
Sira was sired by a Lasombran Anarch to serve as a bodyguard, but her unlife took a dark turn when her sire was brutally killed by the Nightkind twins in Denver. Instead of being killed, she was put into torpor and delivered to the prince of Vegas due to the delicate truce between the Anarchs and the Camarilla. Now, she finds herself in a precarious position, needing to prove her worth and find a mentor to guide her through the treacherous waters of Kindred society.
Stats
Strength
12
Dexterity
14
Constitution
10
Intelligence
13
Wisdom
12
Charisma
15
Armor Class
12
Max HP
100
Speed
30

HP

100 / 100 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
Blood heal

Blood heal

Cantrip
Flush of life

Flush of life

Cantrip
Dominate { Obscure memory

Dominate { Obscure memory

Cantrip
Potence { lethal body

Potence { lethal body

Cantrip
Oblivion { shadows Insight

Oblivion { shadows Insight

Cantrip
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service