Virelune world illustration - Grimdark theme
Grimdark

Virelune

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A world full of magic and wonder that is half diseased with The Mournshape on half the planet.


Author's Note: The planet is divided into two hemispheres: The Luminous Half – Known as Elarion, this side flourishes with magic, beauty, and abundant life. Peaceful kingdoms, floating cities, songbirds and sunshine. The Withered Half – Known as Ghalvarak, this half is cursed, overrun by The Mournshape. Dead forests, corrupted beasts, eldritch ruins, and a twilight sky.
Played6 times
Cloned0 times
Created
83 days ago
Last Updated
44 days ago
VisibilityPublic
Murmuring Graft
CR 10 Construct
Murmuring Graft
HP Range175 - 175 (Avg: 175)
AC17
XP5000

Description

The Murmuring Graft is a massive, semi-mechanical construct stitched together by madness and ritual. It serves as a prophet of entropy, absorbing and reinterpreting the thoughts of the dead, emitting constant low whispers in a thousand tongues that can drive the unprepared to madness.

Details
Size
TypeConstruct
CR10
XP5000
LanguagesNone
Defenses
Armor Class17
HP Range175 - 175 (Avg: 175)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Mind Flay Pulse

The Murmuring Graft unleashes a 60-foot cone of psychic energy, forcing all creatures within to make a DC 16 Intelligence saving throw or take 45 (10d8) psychic damage and be stunned until the end of their next turn.

Voice Override

The Graft can target one creature it can see within 60 feet, forcing it to make a DC 16 Wisdom saving throw. On a failed save, the target is charmed and must follow a suggestion given by the Graft.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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