Virethar world illustration - Fantasy theme
Fantasy

Virethar

F
FAFTrevor

Ruins, enchanted forests, and hidden secrets galore, all encompassed by a looming Infernal threat!


Author's Note: **TO AVOID SPOILERS, DON'T LOOK AT ANY SETTINGS OR INSPECT ANY CHARACTERS. IT'S BEST TO GO IN BLIND.** This custom game has tons of races to choose from, as well as a multitude of NPC's and monsters to interact with. Get lost in the story of an internal struggle between infernal forces that are brewing deep within the land, or forge your own adventure, independent of what goes on entirely! I personally recommend using Friends and Fables turn based combat feature, and due to the mass amounts of NPC's, locking game-changing/story-altering memories if you have the capability to do so. Some races have racial abilities that might come in handy, so make sure to ask Franz about it at the beginning of your game, and lock it into his memory as well!
Played33 times
Cloned0 times
Created
60 days ago
Last Updated
32 days ago
VisibilityPublic
Tarrasque
CR 30Gargantuan Beast
Tarrasque
HP Range676 - 676 (Avg: 676)
AC25
XP250000

Description

The Tarrasque is a legendary beast of immense size and power, often considered a force of nature. It is a terrifying creature that awakens from its slumber to wreak havoc upon the world, leaving destruction in its wake.

Details
SizeGargantuan
TypeBeast
CR30
XP250000
LanguagesNone
Defenses
Armor Class25
HP Range676 - 676 (Avg: 676)
Damage VulnerabilitiesNone
Damage ResistancesBludgeoning, Piercing, Slashing
Damage ImmunitiesFire, Poison
Condition ImmunitiesCharmed, Deafened, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Stunned
Actions

Bite

Melee Weapon Attack: +20 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 10) piercing damage.

Claw

Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 10) slashing damage.

Legendary Actions

The Tarrasque can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Tarrasque regains spent legendary actions at the start of its turn.

Multiattack

The Tarrasque makes three attacks: one with its bite and two with its claws.

Tail

Melee Weapon Attack: +20 to hit, reach 15 ft., one target. Hit: 50 (8d10 + 10) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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