Ruins, enchanted forests, and hidden secrets galore, all encompassed by a looming Infernal threat!
Played | 33 times |
Cloned | 0 times |
Created | 60 days ago |
Last Updated | 32 days ago |
Visibility | Public |

Description
The Tarrasque is a legendary beast of immense size and power, often considered a force of nature. It is a terrifying creature that awakens from its slumber to wreak havoc upon the world, leaving destruction in its wake.
Size | Gargantuan |
Type | Beast |
CR | 30 |
XP | 250000 |
Languages | None |
Armor Class | 25 |
HP Range | 676 - 676 (Avg: 676) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | Fire, Poison |
Condition Immunities | Charmed, Deafened, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Stunned |
Bite
Melee Weapon Attack: +20 to hit, reach 10 ft., one target. Hit: 40 (6d10 + 10) piercing damage.
Claw
Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 10) slashing damage.
Legendary Actions
The Tarrasque can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Tarrasque regains spent legendary actions at the start of its turn.
Multiattack
The Tarrasque makes three attacks: one with its bite and two with its claws.
Tail
Melee Weapon Attack: +20 to hit, reach 15 ft., one target. Hit: 50 (8d10 + 10) bludgeoning damage.