In a world powered by magic and ancient technology, the lost civilization of Vox created living gods—Chaos, Time, and Knowledge before destroying itself. Now adventurers seek forgotten relics, battling chaos and uncovering long-buried secrets. Floating cities, unstable ley lines, and shattered ruins dot the land. Powerful factions and daring explorers race to control ancient magitech, risking the wrath of the gods and awakening dangers best left buried.
Played | 2 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Size | Medium |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | None |
Armor Class | 11 |
HP Range | 4 - 32 (Avg: 18) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and the frog can't bite another target.
Swallow
The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 ft. of movement, exiting prone.